This short tutorial guides on how to convert DAE to OBJ in C#. It has all the details to set the development environment to transform the file, a list of steps, and a runnable sample code to develop the DAE to OBJ converter in C#. In addition, a variety of options are discussed to customize the conversion process while creating the OBJ file.
Steps to Convert DAE to OBJ in C#
- Configure the IDE by adding Aspose.3D for .NET to convert DAE to OBJ
- Load the input DAE file using the Scene class object
- Create an ObjSaveOptions class object to customize the output OBJ file
- Set desired properties in the ObjSaveOptions object
- Call the save method in the Scene class to create an OBJ file using the save options
These steps summarize the process of transforming the file format Collada to OBJ in C#. The process is quite simple as we need to load the source DAE file using the Scene.FromFile() method followed by creating an object of the ObjSaveOptions to set the property EnableMaterials to true. Finally, the Scene.Save() method is called by providing the file name and ObjSaveOptions object for customization.
Code to Convert DAE File to OBJ in C#
The above-mentioned code segment describes how to convert Collada to OBJ in C#. Once the DAE file is loaded into the Scene class, you may set different properties before the conversion to OBJ for instance set top-level asset information, set the active animation clip, and set the name. The ObjSaveOptions class can be used to set the unit scale factor, enable/disable material, set encoding, flag to copy textures, and set the file name.
This quick guide has taught us to change DAE to OBJ in C#. For the conversion of other types to OBJ for instance GLB to OBJ, refer to the article on how to convert GLB file to OBJ in C#.