This short guide explains how to draw 3D sphere in Java. It walks through the ordered workflow, required setup details, and provides a runnable code sample to create a sphere 3D drawing in Java. In addition, it highlights the flexibility to work with existing 3D documents or generate fresh ones programmatically.
Steps to Draw 3D Sphere in Java
- Set up Aspose.3D on your machine
- Open an existing file or generate a new one by creating an object of the Scene class
- Instantiate the Sphere class object
- Define the sphere radius and add it as a child node
- Call the save method to generate the resulting STL file containing the Sphere drawing
These instructions describe how to draw sphere in Java. Start by configuring the development environment with the required dependencies available. Then, initialize a 3D scene and define a sphere using the desired radius. Finally, attach the sphere to the scene and export the resulting OBJ file.
Code to Create Sphere 3D Shape Drawing in Java
This sample code shows how to implement sphere 3D shape drawing in Java. It creates an instance of the Scene class that can load an existing 3D file and then embeds a new 3D sphere within it. Afterwards, a child node is generated and linked to the root node to finalize the drawing.
In this guide, you explored the approach to building a sphere drawing 3D in Java. To learn more about transforming USDZ files into STL format, refer to the tutorial on Convert OBJ to USDZ in Java.